Projects

Reading in mTBI

People with mTBI often complain about dificulty in reading in spite of normal results in usual eye exams. We investigate this issue by looking at accommodation and reading rate and subjective measurement of reading difficuties for a variaty of reading tasks in normal and mTBI population. 

Reading Random Word Sequences (The SKread Test)

This vision test shows random word sequences that prevent the prediction of upcoming words by linguistic criteria and is simple to score in a clinical setting.

It combines the standardized format of the MNread test with sequences of random words and letters, like in the Pepper test. We have used this test on hundreds of patients with maculopathies and on healthy subjects to measure their reading speed and register errors.

Reading speed was always higher for continuous text than for random word sequences, even in normally sighted subjects. The number of errors made was always higher than for…

Reading with the Retinal Periphery

Typographical features of letters were manipulated in such a way that frequently occurring letter confusions in eccentric viewing happened less frequently. This demonstrated that a combination of psychophysics and goal-directed modification of typographic features is a viable experimental strategy.

 

Reference

MacKeben M. (2000) Enhancement of peripheral letter recognition by typographical features. Visual Impairment Research 2, (2) 95 -103. (link to VIR)

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Reading, Vision Function and Disease Progression in Early to Intermediate AMD

 

Most prior research on reading in people with age-related macular degeneration (AMD) has focused on those with advanced disease. The first goal of this project is to examine the visual, motor, and cognitive factors that contribute to reading performance in people with early to intermediate(E/I) AMD. A second goal is to compare those with E/I AMD to age-matched groups with no AMD, and with advanced disease to determine which characteristics of the E/I AMD participants more closely match those with advanced AMD. The final goal is to assess our E/I AMD participants longitudinally to determine…

Realistic Hearing Aid Outcomes

The primary objective of this project is to develop a set of realistic outcome measures that relate to the real-world use of hearing aids. A second objective is to evaluate the extent to which these measures are predictive of hearing aid benefit and user satisfaction after the client has worn the hearing aid for two or more months and has acclimatized to the instrument.

The Specific Aims are as follows

Aim #1: Develop and evaluate an outcome measure that takes into account the interactive nature of human communication and which is predictive of the extent to which a person with a hearing loss is…

Remote Real-Time Description (RRTD)

Remote real-time description (RRTD) is a simple technique that will allow a describer anywhere in the world to provide real-time description for a video stream being viewed by a visually-impaired student at home, in the classroom, or on the go. In RRTD, a video feed is streamed to the describer who passes the audio (and optionally the video) to the student, along with the added live description.

RERC Center Grant

The RERC Center Grant funds a number of projects for blind and visually impaired persons. The projects broadly fall into the categories of Functional Assessment, Access to Spatial and Graphic Information, and STEM Education.

Reverberant Auditory Scene Analysis

The world is rich in sounds and their echoes from reflecting surfaces, making acoustic reverberation a ubiquitous part of everyday life. We usually think of reverberation as a nuisance to overcome (it makes understanding speech or locating sound sources harder), but it also carries useful information, acting as a signature of the space it fills. Reverberation can tell us how big a room is, where we are inside it, and whether there are objects nearby. This has important implications not only for auditory spatial perception in typical individuals, but also in people with sensory loss. Sound…